Hand-drawn frame-by-frame animations I made for a little experimental game where I focused on a strong and original art direction.
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I'm pretty proud of them, it's pretty cute ones. I also entirely programmed from scratch the character controller and its interactions with the game world.
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It also features various barely noticeable animations to make walking around easier like going up and down small steps and stuff like that.
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You can play the game for free here: https://kaldrin.itch.io/giovannino
Full walkthrough. Animations below.
CLIMB - The different climbing anims were the most interesting not because of the movement but because of the integration problematics, the character is seamlessly teleported to the resulting position at the end of the animations.
IDLE
WALK
PUSH
JUMP