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Giovannino Unity environments

I'm showcasing here the assets & tools I created to construct the environments and the ambiance of this little project I realized as an exercise to train my art and programming skills in 2D in Unity.
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A key point I tried to focus on was to have easy-to-use building blocks to create the environments without losing time fine-tuning everything, I wanted my tools to be plug'n ship as much as possible and I think I succeeded.
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I'm super proud of the result. You can play the game for free here: https://kaldrin.itch.io/giovannino

Full walkthrough of the little game

I created custom textures to use in line renderers to easily manipulate trees and vines

The barriers are a repeating texture that allows me to give them the desired length

I used particle systems with noise to simulate insects hanging around the lights while also trying to make them look like magical particles for the soft vibe of the game.

I made the building blocks procedural so I would have to place each plant and brick by hand, and use 9-tiled sprites & line renderers as well.

Modular 2D assets I made the environments with

Modular 2D assets I made the environments with